I will test another thing they mentioned to see if can still get around the issue in 2.8 Release. ![]() obj = _objectĮdit: I tested in latest Blender 2.82 Build and it doesn’t seem to crash anymore… ! So I think I/we may have to actually report this as a real bug, and is not an issue with this Add-on Specifically… ? So I was looking at the code, and it looks like you/he is using a built in blender function to clear the materials I think… which crashes the program. How to Create 3 Simple Metal Materials in Blender 2.8.2 Tutorial - YouTube 0:00 / 2:00 How to Create 3 Simple Metal Materials in Blender 2.8.2 Tutorial CG Blender 644. Here’s a file to test with, if you would be able to. Version: Blender 2.8 Beta (June 2019) Type of application: 3D Software Related Sections: General / Rendering. Related Guide: How to delete your unused materials in Blender 2.8. But if I try to then “Remove All Material Slots” with your tool, I can get an instant Blender Crash, with no warnings or anything at all. From the material drop down list you will see an F next to your material name. I found if I send a mesh from 3DS Max as FBX, with Multi Materials/Multi Material Slots, all is good. I’ll echo what others have said, thank you for this Add-On, it’s awesome! Material node includes data like texture, smoothness, roughness, softness, metallic texture, as well as parameters to the interaction (reflection, refraction). I did however update the Clean Material Slots operator, so it now has an operator panel (like the other operators under Clean Slots).Īnd inspired by your script I added an operator to set the Auto Smooth Angle for multiple objects (It’s currently in the Dev-branch)! It might be a good idea to use that operator, but I’m not inclined to do that until it at least is in stable (or in a version that ships with a Blender version which has that…). (I also know some other add-on have added that operator, which might be the _material_slots operator). in 2.8 the shader editor and the compositor have been split into two different editors. I saw that it was added as an commit last Wednesday (31st July), so maybe it will be included in 2.81!? Blender 2.8 RC is out and weve been busy too. ![]() And if I try to run _material_slots() (or _slot_remove() ) I get an error (“Could not be found”). As with all the materials, you can get them through the BlenderKit add-on for free. I’m using the Stable version (from 30th July, so maybe not truly the “latest”) and can’t find it. Hi & that function a thing in an official build yet?
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